Changelog
What went in and when. Fixes are listed too.
6A wrong fixed-cost quote, a cost breakdown, and what the HUD leads with5 September 2026
- The countdown at the top of the screen showed the base figure, ₩1,500,000. What actually goes out climbs with the day — ₩2,117,157 on DAY 7. With a countdown next to it that reads as a quote, and budgeting against it left you about 40% short on the day it landed.
- The quote and the charge now come from the same place. From DAY 1 you see what that week will actually cost.
- How to play now lists the real figures week by week.
- Daily capacity now sits next to yesterday’s bowls as one figure — "Yesterday 63 / Daily capacity 124 bowls". Apart, the cap read like a target; across 200 runs not one filled its seats in the first week. Regulars and reputation bind long before seating does, and the line now shows that.
- Shop info now breaks the coming week down into rent, utilities, other, and wages, with a total.
- The weekly fixed cost on the results screen expands into rent, utilities, and other, and shows the base figure and the multiplier applied to it. Wages do the same.
- On days your part-timer was worn out (staff morale under 30), the daily capacity on screen read up to 43% higher than the number the day actually sold against. The screen was skipping the fatigue multiplier the settlement applied. Both now use the same figure.
- Shop info spells the ceiling out as "75 seats × turnover (reputation 57 · quality 55)". Seats are the base; reputation and quality are multipliers on how fast those seats turn over. Tired staff shows up there too.
- These change the display only. The amounts charged and the run itself are unchanged, so existing leaderboard records are unaffected.
5English release4 September 2026
- The English build is live at its own address, with its own leaderboard shared with the Korean one.
- The leaderboard shows the country each record came from as a flag. Records from before today are marked KR.
- The codex has an endings tab. Tap a card you have seen to read how that run ended.
- Hidden endings you have never seen show as ??? on the leaderboard instead of spoiling the name.
- Cutscenes, the codex, the leaderboard, and every document page are now in English.
4Automatic leaderboard entry and endless-mode rules3 September 2026
- Submit a name once and later runs go up on their own. Clear the name under Change name on the result screen to stop.
- How to play now spells out the endless-mode rules: how the limit shrinks and how much room deciding quickly buys you.
- The starting numbers for all four conditions are written out there too.
- Equipment used to be bought the moment you tapped it. Now you pick first and pay on confirm.
- Fixed the endless leaderboard showing empty. The starting condition picked in 30-day mode was following you into the endless table.
- Fixed hidden endings appearing in the table under their internal name.
- Fixed the last tutorial step not scrolling into view, which made it look finished early.
3A first-run walkthrough and progress2 September 2026
- First-time players get a one-time note on what daily prep, equipment, and shop info are.
- Today's bowl price, the daily seating cap, and yesterday's bowls sold now sit at the top.
- The title screen shows your best score, your best endless run, and codex progress.
- A new ending is called out on the result screen the moment you reach it.
- Added the terms of use and this changelog page.
2Starting conditions, the endless timer, hidden endings1 September 2026
- Four starting conditions: As You Inherited It, Old Alley Shop, New-Town Storefront, and Father’s Debt. Each has its own leaderboard.
- Endless mode is on a timer. It starts at 8 seconds, shrinks as the days pass, and deciding quickly buys room on the next one.
- Three hidden endings. Meet the conditions and a dialogue scene plays first.
- The codex has a people tab. Anyone you have not met yet stays a silhouette.
- You can save the result as an image and share it. Tap a record on the leaderboard to take on that run.
- Sign in with Google. Your current run and codex are saved to your account and carry to other devices.
- The ending screen shows how many endings and people you have left to find.
1First releaseBefore that
- The 30-day run and endless mode, 129 events, the leaderboard, the codex, daily prep and equipment.
- Add it to your home screen and it runs like an app, offline included.
Next
The plan is to watch where people stop and fix that spot. Right now a good share of players who get past day one never reach day thirty, so that stretch is what is being worked on. Taking the premise beyond a gukbap shop is on the table too.
Ideas and bug reports go to kimjohn2973@gmail.com.